Hello, I'm a
LEVEL DESIGNER
Creating immersive game environments
I'm Max Hägglund, a passionate level designer living in Sweden. With over 8 years of experience at an indie studio, I specialize in creating immersive game environments that tell stories through spatial design. I was the lead level designer and co-founder at Gellyberry Studios AB, where we developed Ethyrial: Echoes of Yore.
My approach to level design focuses on exploration, discovery, and creating those memorable moments when players find hidden paths or uncover environmental storytelling. I believe great levels should guide players naturally while rewarding curiosity.
Showcase

Ethyrial Seaholm
Coastal town environment design.

Ethyrial Mountain
Expansive mountain landscape in Ethyrial.

Ethyrial Library
Atmospheric library design from Ethyrial.

Solitary Isles Map
Strategic map layout for the Solitary Isles.